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synced 2026-08-05 08:55:56 +08:00
Update svn properties. Formatting cleanup.
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@@ -1432,7 +1432,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.Sound = key;
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}
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// else try to locate the name in inventory of object. found returns key,
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// not found returns LLUUID.Zero
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// not found returns LLUUID.Zero
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else
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{
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m_host.Sound = InventoryKey(sound.ToString());
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@@ -1477,7 +1477,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.Sound = LLUUID.Zero;
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m_host.SoundGain = 0;
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m_host.SoundFlags = 0;
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m_host.SoundRadius = 0;
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m_host.SoundRadius = 0;
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m_host.SendFullUpdateToAllClients();
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@@ -3871,7 +3871,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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// Finally got to the first line of the notecard
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// now find the end of the notecard text delimited by }<LF>
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// parse the lines, delimited by <LF>
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// parse the lines, delimited by <LF>
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notecardIndex = dataString.IndexOf("\n", notecardIndex);
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notecardIndex++; // get past delimiter
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@@ -5627,10 +5627,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator);
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switch(data)
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switch (data)
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{
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case 5: // DATA_SIM_POS
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if(info == null)
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if (info == null)
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return LLUUID.Zero.ToString();
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reply = new LSL_Types.Vector3(
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info.RegionLocX * Constants.RegionSize,
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@@ -5638,18 +5638,18 @@ namespace OpenSim.Region.ScriptEngine.Common
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0).ToString();
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break;
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case 6: // DATA_SIM_STATUS
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if(info != null)
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if (info != null)
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reply = "up"; // Duh!
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else
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reply = "unknown";
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break;
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case 7: // DATA_SIM_RATING
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if(info == null)
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if (info == null)
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return LLUUID.Zero.ToString();
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int access = (int)info.EstateSettings.simAccess;
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if(access == 21)
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if (access == 21)
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reply = "MATURE";
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else if(access == 13)
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else if (access == 13)
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reply = "MATURE";
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else
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reply = "UNKNOWN";
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@@ -59,9 +59,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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public LLUUID RegisterRequest(uint localID, LLUUID itemID,
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string identifier)
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{
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lock(DataserverRequests)
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lock (DataserverRequests)
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{
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if(DataserverRequests.ContainsKey(identifier))
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if (DataserverRequests.ContainsKey(identifier))
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return LLUUID.Zero;
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DataserverRequest ds = new DataserverRequest();
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@@ -84,9 +84,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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{
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DataserverRequest ds;
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lock(DataserverRequests)
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lock (DataserverRequests)
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{
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if(!DataserverRequests.ContainsKey(identifier))
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if (!DataserverRequests.ContainsKey(identifier))
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return;
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ds=DataserverRequests[identifier];
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@@ -101,11 +101,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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public void RemoveEvents(uint localID, LLUUID itemID)
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{
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lock(DataserverRequests)
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lock (DataserverRequests)
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{
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foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
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{
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if(ds.itemID == itemID)
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if (ds.itemID == itemID)
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DataserverRequests.Remove(ds.handle);
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}
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}
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@@ -113,11 +113,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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public void ExpireRequests()
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{
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lock(DataserverRequests)
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lock (DataserverRequests)
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{
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foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
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{
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if(ds.startTime > DateTime.Now.AddSeconds(30))
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if (ds.startTime > DateTime.Now.AddSeconds(30))
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DataserverRequests.Remove(ds.handle);
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}
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}
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@@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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bool handled = false;
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// Request must be taken out of the queue in case there is no handler, otherwise we loop infinitely
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xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID());
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xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID());
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// And since the xmlrpc request queue is actually shared among all regions on the simulator, we need
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// to look in each one for the appropriate handler
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@@ -96,9 +96,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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// Request must be taken out of the queue in case there is no handler, otherwise we loop infinitely
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xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID());
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// And this is another shared queue... so we check each of the script engines for a handler
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foreach (ScriptEngine sman in ScriptEngine.ScriptEngines)
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foreach (ScriptEngine sman in ScriptEngine.ScriptEngines)
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{
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if (sman.m_ScriptManager.GetScript(srdInfo.m_localID,srdInfo.m_itemID) != null) {
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@@ -116,7 +116,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
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handled = true;
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}
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}
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if (! handled)
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{
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Console.WriteLine("Unhandled xml_srdrequest: " + srdInfo.GetReqID());
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@@ -87,9 +87,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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string quote = String.Empty;
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bool last_was_escape = false;
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int quote_replaced_count = 0;
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string removefwnoncomments = nonCommentFwsl.Replace(Script, "\"\";");
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string removecomments = conelinecomments.Replace(removefwnoncomments, "");
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removecomments = cstylecomments.Replace(removecomments, "");
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string[] localscript = removecomments.Split('"');
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@@ -121,9 +121,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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// ignores alpha.x alpha.y, alpha.z for refering to vector components
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Match SecurityM;
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SecurityM = Regex.Match(checkscript, @"([a-zA-Z])\.(?:[a-wA-Z]|[a-zA-Z][a-zA-Z])", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
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if (SecurityM.Success)
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if (SecurityM.Success)
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throw new Exception("CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: " + SecurityM.Captures[0].Value);
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SecurityM = Regex.Match(checkscript, @"typeof\s", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
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