refactor: Move ScenePresence.RezAttachments() into AttachmentsModule

This adds an incomplete IScenePresence to match ISceneEntity
This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-30 23:05:43 +01:00
parent a90e1cf3aa
commit 04bafd2122
6 changed files with 103 additions and 47 deletions

View File

@@ -35,6 +35,12 @@ namespace OpenSim.Region.Framework.Interfaces
{
public interface IAttachmentsModule
{
/// <summary>
/// RezAttachments. This should only be called upon login on the first region.
/// Attachment rezzings on crossings and TPs are done in a different way.
/// </summary>
void RezAttachments(IScenePresence sp);
/// <summary>
/// Attach an object to an avatar from the world.
/// </summary>