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refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
This adds an incomplete IScenePresence to match ISceneEntity
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@@ -35,6 +35,12 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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public interface IAttachmentsModule
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{
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/// <summary>
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/// RezAttachments. This should only be called upon login on the first region.
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/// Attachment rezzings on crossings and TPs are done in a different way.
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/// </summary>
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void RezAttachments(IScenePresence sp);
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/// <summary>
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/// Attach an object to an avatar from the world.
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/// </summary>
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