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* minor: remove some mono compiler warnings
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@@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes
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//m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue
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//0-1
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float difference = upper - lower;
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// float difference = upper - lower;
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// we're trying to get a zero lower and modify all values equally so we get a percentage position
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if (lower > 0)
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{
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