minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void

This commit is contained in:
Justin Clark-Casey (justincc)
2010-02-16 14:36:08 +00:00
parent b2656e62ba
commit 052f2b3e27
2 changed files with 26 additions and 11 deletions

View File

@@ -262,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes
/// Returns a new unallocated local ID
/// </summary>
/// <returns>A brand new local ID</returns>
protected internal uint AllocateLocalId()
public uint AllocateLocalId()
{
uint myID;