Merge commit 'c92654fb43f303da8e1623f9fff8a404aad72374' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
	OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
	OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
This commit is contained in:
Melanie
2013-03-29 02:15:47 +00:00
4 changed files with 23 additions and 24 deletions

View File

@@ -81,14 +81,16 @@ namespace OpenSim.Region.Framework.Interfaces
void DeleteAttachmentsFromScene(IScenePresence sp, bool silent);
/// <summary>
/// Attach an object to an avatar
/// Attach an object to an avatar.
/// </summary>
/// <param name="sp"></param>
/// <param name="grp"></param>
/// <param name="AttachmentPt"></param>
/// <param name="silent"></param>
/// <param name="addToInventory">If true then add object to user inventory</param>
/// <param name="append">Append to attachment point rather than replace.</param>
/// <returns>true if the object was successfully attached, false otherwise</returns>
bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo, bool temp, bool append);
bool AttachObject(IScenePresence sp, SceneObjectGroup grp, uint AttachmentPt, bool silent, bool useAttachmentInfo, bool addToInventory, bool append);
/// <summary>
/// Rez an attachment from user inventory and change inventory status to match.