Remove the old remoting-type interregion code for prim/script crossing

This commit is contained in:
Melanie
2009-11-26 12:16:42 +00:00
parent 88842edc95
commit 05fc504ff3
4 changed files with 0 additions and 198 deletions

View File

@@ -32,7 +32,6 @@ namespace OpenSim.Framework
{
public delegate void ExpectUserDelegate(AgentCircuitData agent);
public delegate bool ExpectPrimDelegate(UUID primID, string objData, int XMLMethod);
public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
@@ -55,7 +54,6 @@ namespace OpenSim.Framework
public interface IRegionCommsListener
{
event ExpectUserDelegate OnExpectUser;
event ExpectPrimDelegate OnExpectPrim;
event GenericCall2 OnExpectChildAgent;
event AgentCrossing OnAvatarCrossingIntoRegion;
event PrimCrossing OnPrimCrossingIntoRegion;

View File

@@ -43,7 +43,6 @@ namespace OpenSim.Framework
private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent;
private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser
private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate;
private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
@@ -53,7 +52,6 @@ namespace OpenSim.Framework
#region IRegionCommsListener Members
public event ExpectUserDelegate OnExpectUser;
public event ExpectPrimDelegate OnExpectPrim;
public event GenericCall2 OnExpectChildAgent;
public event AgentCrossing OnAvatarCrossingIntoRegion;
public event PrimCrossing OnPrimCrossingIntoRegion;
@@ -95,17 +93,6 @@ namespace OpenSim.Framework
}
public virtual bool TriggerExpectPrim(UUID primID, string objData, int XMLMethod)
{
handlerExpectPrim = OnExpectPrim;
if (handlerExpectPrim != null)
{
handlerExpectPrim(primID, objData, XMLMethod);
return true;
}
return false;
}
public virtual bool TriggerChildAgentUpdate(ChildAgentDataUpdate cAgentData)
{
handlerChildAgentUpdate = OnChildAgentUpdate;
@@ -128,18 +115,6 @@ namespace OpenSim.Framework
return false;
}
public virtual bool TriggerExpectPrimCrossing(UUID primID, Vector3 position,
bool isPhysical)
{
handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
if (handlerPrimCrossingIntoRegion != null)
{
handlerPrimCrossingIntoRegion(primID, position, isPhysical);
return true;
}
return false;
}
public virtual bool TriggerAcknowledgeAgentCrossed(UUID agentID)
{
handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed;