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* Patch from Melanie provides Util.CleanString and uses it on the prim name and description. Thanks Melanie.
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@@ -1086,7 +1086,6 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="name"></param>
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public void SetPartName(string name, uint localID)
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{
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name = name.Remove(name.Length - 1, 1);
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SceneObjectPart part = GetChildPart(localID);
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if (part != null)
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{
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