duhhh npcs don't have child agents; plus minor typos

This commit is contained in:
UbitUmarov
2019-04-05 03:45:27 +01:00
parent 8d272fb1d0
commit 0652f01d4c
7 changed files with 20 additions and 11 deletions

View File

@@ -556,7 +556,7 @@ namespace OpenSim.Region.Framework.Scenes
sb[27].StatID = (uint)Stats.PhysicsLodTasks;
sb[27].StatValue = 0;
sb[28].StatID = (uint)Stats.ScriptEps; // we actuall have this, but not messing array order AGAIN
sb[28].StatID = (uint)Stats.ScriptEps; // we actually have this, but not messing array order AGAIN
sb[28].StatValue = (float)Math.Round(m_scriptEventsPerSecond * updateTimeFactor);
sb[29].StatID = (uint)Stats.SimAIStepTimeMS;