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duhhh npcs don't have child agents; plus minor typos
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@@ -1603,7 +1603,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
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}
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else
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{
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Vector3 a = _velocity; // previus velocity
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Vector3 a = _velocity; // previous velocity
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SetSmooth(ref _velocity,ref vel,2);
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a = (_velocity - a) * invtimeStep;
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SetSmooth(ref _acceleration,ref a,2);
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