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Add a parameter to prim inventory update to prevent event firing
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@@ -163,6 +163,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// in this prim's inventory.</param>
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/// <returns>false if the item did not exist, true if the update occurred successfully</returns>
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bool UpdateInventoryItem(TaskInventoryItem item);
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bool UpdateInventoryItem(TaskInventoryItem item, bool fireScriptEvents);
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/// <summary>
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/// Remove an item from this entity's inventory
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