Slight change to state management for attach scheduling.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
This commit is contained in:
Alan Webb
2009-08-03 23:07:12 -04:00
committed by dr scofield (aka dirk husemann)
parent 9ffe4d850e
commit 068f54725b
3 changed files with 11 additions and 13 deletions

View File

@@ -89,8 +89,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
private long m_eventDelayTicks = 0;
private long m_nextEventTimeTicks = 0;
private bool m_startOnInit = true;
private bool m_isAttachment = false;
private UUID m_attachedAvatar = UUID.Zero;
private UUID m_AttachedAvatar = UUID.Zero;
private StateSource m_stateSource;
private bool m_postOnRez;
private bool m_startedFromSavedState = false;
@@ -234,8 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_MaxScriptQueue = maxScriptQueue;
m_stateSource = stateSource;
m_postOnRez = postOnRez;
m_isAttachment = part.IsAttachment;
m_attachedAvatar = part.AttachedAvatar;
m_AttachedAvatar = part.AttachedAvatar;
m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
if (part != null)
@@ -383,13 +381,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
new Object[] {new LSL_Types.LSLInteger(m_StartParam)}, new DetectParams[0]));
}
if (m_isAttachment)
if (m_stateSource == StateSource.AttachedRez)
{
PostEvent(new EventParams("attach",
new object[] { new LSL_Types.LSLString(m_attachedAvatar.ToString()) }, new DetectParams[0]));
new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0]));
}
if (m_stateSource == StateSource.NewRez)
else if (m_stateSource == StateSource.NewRez)
{
// m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script");
PostEvent(new EventParams("changed",
@@ -413,10 +410,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
new Object[] {new LSL_Types.LSLInteger(m_StartParam)}, new DetectParams[0]));
}
if (m_isAttachment)
if (m_stateSource == StateSource.AttachedRez)
{
PostEvent(new EventParams("attach",
new object[] { new LSL_Types.LSLString(m_attachedAvatar.ToString()) }, new DetectParams[0]));
new object[] { new LSL_Types.LSLString(m_AttachedAvatar.ToString()) }, new DetectParams[0]));
}
}