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In teleports, pass the source region to the destination (similar to an HTTP referrer)
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@@ -548,7 +548,7 @@ namespace OpenSim.Tests.Common
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string reason;
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// Stage 1: tell the scene to expect a new user connection
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if (!scene.NewUserConnection(agentData, (uint)tf, out reason))
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if (!scene.NewUserConnection(agentData, (uint)tf, null, out reason))
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Console.WriteLine("NewUserConnection failed: " + reason);
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// Stage 2: add the new client as a child agent to the scene
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