Merge branch 'master' into careminster

This commit is contained in:
Melanie
2009-11-26 17:27:03 +00:00
20 changed files with 194 additions and 147 deletions

View File

@@ -247,8 +247,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
else if (m_movementAnimation == "LAND")
{
float landElapsed = (float)(Environment.TickCount - m_animTickFall) / 1000f;
if (landElapsed <= FALL_DELAY)
if ((m_animTickFall != 0) && (landElapsed <= FALL_DELAY))
return "LAND";
}