* Added prototypical AvatarFactory module interface to load avatar parameters

* Added dump_assets_to_file option to enable asset dumping for debug
* normalized some namespaces
* InventoryFolder renamed to InventoryFolderImpl to
This commit is contained in:
lbsa71
2007-10-26 14:08:36 +00:00
parent 75be841839
commit 070047ce1b
27 changed files with 301 additions and 214 deletions

View File

@@ -44,7 +44,7 @@ using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Physics.Manager;
using System.Globalization;
using RegionInfo=OpenSim.Framework.Types.RegionInfo;
using RegionInfo = OpenSim.Framework.Types.RegionInfo;
namespace OpenSim
{
@@ -78,21 +78,25 @@ namespace OpenSim
private readonly string m_logFilename = ("region-console.log");
private bool m_permissions = false;
private bool standaloneAuthenticate = false;
private string standaloneWelcomeMessage = null;
private string standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll";
private string standaloneAssetPlugin = "OpenSim.Framework.Data.SQLite.dll";
private string standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll";
private bool m_standaloneAuthenticate = false;
private string m_standaloneWelcomeMessage = null;
private string m_standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll";
private string m_standaloneAssetPlugin = "OpenSim.Framework.Data.SQLite.dll";
private string m_standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll";
private string m_assetStorage = "db4o";
public ConsoleCommand CreateAccount = null;
private bool m_dumpAssetsToFile;
public OpenSimMain(IConfigSource configSource)
: base()
{
string iniFile = configSource.Configs["Startup"].GetString("inifile", "OpenSim.ini");
string useExecutePathString = configSource.Configs["Startup"].GetString("useexecutepath", "false").ToLower();
IConfig startupConfig = configSource.Configs["Startup"];
string iniFile = startupConfig.GetString("inifile", "OpenSim.ini");
string useExecutePathString = startupConfig.GetString("useexecutepath", "false").ToLower();
bool useExecutePath = false;
if (useExecutePathString == "true" || useExecutePathString == "" || useExecutePathString == "1" || useExecutePathString == "yes")
{
@@ -112,38 +116,57 @@ namespace OpenSim
//(as if someone has bothered to enter a command line arg, we should take notice of it)
m_config.Merge(configSource);
}
else
{
m_config = configSource;
}
ReadConfigSettings();
}
protected void ReadConfigSettings()
{
m_networkServersInfo = new NetworkServersInfo();
m_sandbox = !m_config.Configs["Startup"].GetBoolean("gridmode", false);
m_physicsEngine = m_config.Configs["Startup"].GetString("physics", "basicphysics");
m_verbose = m_config.Configs["Startup"].GetBoolean("verbose", true);
m_permissions = m_config.Configs["Startup"].GetBoolean("serverside_object_permissions", false);
m_storageDLL = m_config.Configs["Startup"].GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
IConfig startupConfig = m_config.Configs["Startup"];
m_startupCommandsFile = m_config.Configs["Startup"].GetString("startup_console_commands_file", "");
m_shutdownCommandsFile = m_config.Configs["Startup"].GetString("shutdown_console_commands_file", "");
if (startupConfig != null )
{
m_sandbox = !startupConfig.GetBoolean("gridmode", false);
m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
m_verbose = startupConfig.GetBoolean("verbose", true);
m_permissions = startupConfig.GetBoolean("serverside_object_permissions", false);
m_scriptEngine = m_config.Configs["Startup"].GetString("script_engine", "DotNetEngine");
m_storageDLL = startupConfig.GetString("storage_plugin", "OpenSim.DataStore.NullStorage.dll");
m_assetStorage = m_config.Configs["Startup"].GetString("asset_database", "db4o");
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "");
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "");
m_config.Configs["Startup"].GetBoolean("default_modules", true);
m_config.Configs["Startup"].GetBoolean("default_shared_modules", true);
m_config.Configs["Startup"].GetString("except_modules", "");
m_config.Configs["Startup"].GetString("except_shared_modules", "");
m_scriptEngine = startupConfig.GetString("script_engine", "DotNetEngine");
m_assetStorage = startupConfig.GetString("asset_database", "db4o");
// wtf?
startupConfig.GetBoolean("default_modules", true);
startupConfig.GetBoolean("default_shared_modules", true);
startupConfig.GetString("except_modules", "");
startupConfig.GetString("except_shared_modules", "");
}
IConfig standaloneConfig = m_config.Configs["StandAlone"];
if (standaloneConfig != null)
{
m_standaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", false);
m_standaloneWelcomeMessage = standaloneConfig.GetString("welcome_message", "Welcome to OpenSim");
m_standaloneInventoryPlugin =
standaloneConfig.GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
m_standaloneUserPlugin =
standaloneConfig.GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
m_standaloneAssetPlugin = standaloneConfig.GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll");
m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
}
standaloneAuthenticate = m_config.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
standaloneWelcomeMessage = m_config.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
standaloneInventoryPlugin = m_config.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
standaloneUserPlugin = m_config.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
standaloneAssetPlugin = m_config.Configs["StandAlone"].GetString("asset_plugin", "OpenSim.Framework.Data.SQLite.dll");
m_networkServersInfo.loadFromConfiguration(m_config);
}
@@ -168,22 +191,22 @@ namespace OpenSim
if (m_sandbox)
{
LocalInventoryService inventoryService = new LocalInventoryService();
inventoryService.AddPlugin(standaloneInventoryPlugin);
LocalUserServices userService = new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService );
userService.AddPlugin( standaloneUserPlugin );
inventoryService.AddPlugin(m_standaloneInventoryPlugin);
LocalUserServices userService = new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, m_networkServersInfo.DefaultHomeLocY, inventoryService);
userService.AddPlugin(m_standaloneUserPlugin);
LocalBackEndServices backendService = new LocalBackEndServices();
CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService, inventoryService, backendService, backendService);
CommunicationsLocal localComms = new CommunicationsLocal(m_networkServersInfo, m_httpServer, m_assetCache, userService, inventoryService, backendService, backendService, m_dumpAssetsToFile);
m_commsManager = localComms;
m_loginService = new LocalLoginService(userService, standaloneWelcomeMessage, localComms, m_networkServersInfo, standaloneAuthenticate);
m_loginService = new LocalLoginService(userService, m_standaloneWelcomeMessage, localComms, m_networkServersInfo, m_standaloneAuthenticate);
m_loginService.OnLoginToRegion += backendService.AddNewSession;
m_httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
if (standaloneAuthenticate)
if (m_standaloneAuthenticate)
{
this.CreateAccount = localComms.doCreate;
}
@@ -209,7 +232,7 @@ namespace OpenSim
configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
}
m_moduleLoader = new ModuleLoader( m_log, m_config );
m_moduleLoader = new ModuleLoader(m_log, m_config);
MainLog.Instance.Verbose("Loading Shared Modules");
m_moduleLoader.LoadDefaultSharedModules();
@@ -240,10 +263,10 @@ namespace OpenSim
}
else
{
MainLog.Instance.Verbose("STARTUP","No startup command script specified. Moving on...");
MainLog.Instance.Verbose("STARTUP", "No startup command script specified. Moving on...");
}
MainLog.Instance.Status("STARTUP","Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
MainLog.Instance.Status("STARTUP", "Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
}
public UDPServer CreateRegion(RegionInfo regionInfo)
@@ -289,7 +312,7 @@ namespace OpenSim
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager)
{
return new Scene(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, m_moduleLoader);
return new Scene(regionInfo, circuitManager, m_commsManager, m_assetCache, storageManager, m_httpServer, m_moduleLoader, m_dumpAssetsToFile);
}
protected override void Initialize()
@@ -307,7 +330,7 @@ namespace OpenSim
}
else
{
SQLAssetServer sqlAssetServer = new SQLAssetServer(standaloneAssetPlugin);
SQLAssetServer sqlAssetServer = new SQLAssetServer(m_standaloneAssetPlugin);
sqlAssetServer.LoadDefaultAssets();
assetServer = sqlAssetServer;
}
@@ -408,7 +431,7 @@ namespace OpenSim
}
else
{
MainLog.Instance.Error("COMMANDFILE","Command script missing. Can not run commands");
MainLog.Instance.Error("COMMANDFILE", "Command script missing. Can not run commands");
}
}