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* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
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OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
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13
OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Types;
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namespace OpenSim.Region.Environment.Interfaces
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{
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public interface IAvatarFactory : IRegionModule
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{
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bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams);
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}
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}
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