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* Added prototypical AvatarFactory module interface to load avatar parameters
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
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@@ -67,12 +67,18 @@ namespace OpenSim.Region.Environment
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{
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DynamicTextureModule dynamicModule = new DynamicTextureModule();
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LoadedSharedModules.Add(dynamicModule.Name, dynamicModule);
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ChatModule chat = new ChatModule();
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LoadedSharedModules.Add(chat.Name, chat);
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InstantMessageModule imMod = new InstantMessageModule();
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LoadedSharedModules.Add(imMod.Name, imMod);
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LoadImageURLModule loadMod = new LoadImageURLModule();
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LoadedSharedModules.Add(loadMod.Name, loadMod);
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AvatarFactoryModule avatarFactory = new AvatarFactoryModule();
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LoadedSharedModules.Add(avatarFactory.Name, avatarFactory);
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}
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public void InitialiseSharedModules(Scene scene)
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