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Minor formatting cleanup.
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@@ -166,8 +166,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land
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if (estateModule != null)
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regionFlags = estateModule.GetRegionFlags();
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// In a perfect world, this would have worked.
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//
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// In a perfect world, this would have worked.
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//
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// if ((landData.Flags & (uint)Parcel.ParcelFlags.AllowLandmark) != 0)
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// regionFlags |= (uint)Simulator.RegionFlags.AllowLandmark;
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// if (landData.OwnerID == remote_client.AgentId)
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