Lowered priority of script threads. Executing state_entry() event on script rez.

This commit is contained in:
Tedd Hansen
2007-08-23 18:43:11 +00:00
parent 0d5311e49b
commit 07836b890c
4 changed files with 2 additions and 11 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
//);
Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length);
myScriptEngine.myScriptManager.StartScript(localID, itemID, script);
myScriptEngine.myEventQueueManager.AddToObjectQueue(localID, "state_entry", new object[] { });
}
public void OnRemoveScript(uint localID, LLUUID itemID)
{