* refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to make actual function clearer

This commit is contained in:
Justin Clarke Casey
2008-07-31 16:05:50 +00:00
parent 58af0fabeb
commit 078643a017
3 changed files with 19 additions and 20 deletions

View File

@@ -2168,7 +2168,7 @@ namespace OpenSim.Region.Environment.Scenes
}
if (userInfo != null)
{
if (userInfo.HasInventory)
if (userInfo.HasReceivedInventory)
{
LLUUID folderID = LLUUID.Zero;