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* renamed some scene to world
* passing on NotImplemented from Update()
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@@ -122,9 +122,9 @@ namespace OpenSim.Region.ClientStack
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}
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protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AgentCircuitManager authenSessions)
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protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AgentCircuitManager authenSessions)
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{
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return new ClientView(remoteEP, initialcirpack, clientThreads, world, assetCache, packServer, inventoryCache, authenSessions );
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return new ClientView(remoteEP, initialcirpack, clientThreads, scene, assetCache, packServer, inventoryCache, authenSessions );
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}
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/// <summary>
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