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* renamed some scene to world
* passing on NotImplemented from Update()
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@@ -15,9 +15,9 @@ namespace OpenSim.Region.Environment
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{
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protected Scene m_scene;
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public PermissionManager(Scene world)
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public PermissionManager(Scene scene)
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{
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m_scene = world;
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m_scene = scene;
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}
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public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
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