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https://github.com/opensim/opensim.git
synced 2026-08-06 17:32:42 +08:00
Make ban, eject, freeze and the scripted versions of those work.
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@@ -177,7 +177,7 @@ namespace OpenSim.Framework
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public delegate void ParcelAccessListUpdateRequest(UUID agentID, uint flags,
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int landLocalID, UUID transactionID, int sequenceID,
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int sections, List<ParcelManager.ParcelAccessEntry> entries,
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int sections, List<LandAccessEntry> entries,
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IClientAPI remote_client);
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public delegate void ParcelPropertiesRequest(
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@@ -1259,7 +1259,7 @@ namespace OpenSim.Framework
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float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity,
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uint regionFlags);
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void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID);
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void SendLandAccessListData(List<LandAccessEntry> accessList, uint accessFlag, int localLandID);
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void SendForceClientSelectObjects(List<uint> objectIDs);
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void SendCameraConstraint(Vector4 ConstraintPlane);
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void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount);
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@@ -73,9 +73,9 @@ namespace OpenSim.Framework
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bool IsRestrictedFromLand(UUID avatar);
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void SendLandUpdateToClient(IClientAPI remote_client);
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void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client);
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List<UUID> CreateAccessListArrayByFlag(AccessList flag);
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List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag);
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void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client);
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void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client);
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void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<LandAccessEntry> entries, IClientAPI remote_client);
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void UpdateLandBitmapByteArray();
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void SetLandBitmapFromByteArray();
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bool[,] GetLandBitmap();
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@@ -34,6 +34,13 @@ using OpenMetaverse;
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namespace OpenSim.Framework
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{
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public struct LandAccessEntry
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{
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public UUID AgentID;
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public int Expires;
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public AccessList Flags;
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}
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/// <summary>
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/// Details of a Parcel of land
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/// </summary>
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@@ -73,7 +80,7 @@ namespace OpenSim.Framework
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private string _mediaURL = String.Empty;
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private string _musicURL = String.Empty;
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private UUID _ownerID = UUID.Zero;
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private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
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private List<LandAccessEntry> _parcelAccessList = new List<LandAccessEntry>();
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private float _passHours = 0;
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private int _passPrice = 0;
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private int _salePrice = 0; //Unemeplemented. Parcels price.
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@@ -450,7 +457,7 @@ namespace OpenSim.Framework
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/// <summary>
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/// List of access data for the parcel. User data, some bitflags, and a time
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/// </summary>
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public List<ParcelManager.ParcelAccessEntry> ParcelAccessList {
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public List<LandAccessEntry> ParcelAccessList {
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get {
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return _parcelAccessList;
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}
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@@ -638,12 +645,12 @@ namespace OpenSim.Framework
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landData._simwidePrims = _simwidePrims;
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landData._parcelAccessList.Clear();
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foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList)
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foreach (LandAccessEntry entry in _parcelAccessList)
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{
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ParcelManager.ParcelAccessEntry newEntry = new ParcelManager.ParcelAccessEntry();
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LandAccessEntry newEntry = new LandAccessEntry();
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newEntry.AgentID = entry.AgentID;
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newEntry.Flags = entry.Flags;
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newEntry.Time = entry.Time;
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newEntry.Expires = entry.Expires;
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landData._parcelAccessList.Add(newEntry);
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}
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@@ -668,4 +675,4 @@ namespace OpenSim.Framework
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return land;
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}
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}
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}
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}
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@@ -90,7 +90,7 @@ namespace OpenSim.Framework.Serialization.External
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landData.MusicURL = xtr.ReadElementString("MusicURL");
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landData.OwnerID = UUID.Parse( xtr.ReadElementString("OwnerID"));
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landData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
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landData.ParcelAccessList = new List<LandAccessEntry>();
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xtr.Read();
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if (xtr.Name != "ParcelAccessList")
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throw new XmlException(String.Format("Expected \"ParcelAccessList\" element but got \"{0}\"", xtr.Name));
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@@ -99,11 +99,13 @@ namespace OpenSim.Framework.Serialization.External
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{
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while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement)
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{
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ParcelManager.ParcelAccessEntry pae = new ParcelManager.ParcelAccessEntry();
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LandAccessEntry pae = new LandAccessEntry();
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xtr.ReadStartElement("ParcelAccessEntry");
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pae.AgentID = UUID.Parse( xtr.ReadElementString("AgentID"));
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pae.Time = Convert.ToDateTime( xtr.ReadElementString("Time"));
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// We really don't care about temp vs perm here and this
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// would break on old oars. Assume all bans are perm
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pae.Expires = 0; // Convert.ToUint( xtr.ReadElementString("Time"));
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pae.Flags = (AccessList)Convert.ToUInt32( xtr.ReadElementString("AccessList"));
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xtr.ReadEndElement();
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@@ -162,11 +164,11 @@ namespace OpenSim.Framework.Serialization.External
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xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
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xtw.WriteStartElement("ParcelAccessList");
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foreach (ParcelManager.ParcelAccessEntry pal in landData.ParcelAccessList)
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foreach (LandAccessEntry pal in landData.ParcelAccessList)
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{
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xtw.WriteStartElement("ParcelAccessEntry");
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xtw.WriteElementString("AgentID", pal.AgentID.ToString());
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xtw.WriteElementString("Time", pal.Time.ToString("s"));
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xtw.WriteElementString("Time", pal.Expires.ToString());
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xtw.WriteElementString("AccessList", Convert.ToString((uint)pal.Flags));
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xtw.WriteEndElement();
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}
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@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Serialization.Tests
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private LandData landWithParcelAccessList;
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private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>2009-10-01T00:00:00</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>2010-10-20T00:00:00</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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[SetUp]
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public void setup()
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@@ -73,16 +73,16 @@ namespace OpenSim.Framework.Serialization.Tests
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this.landWithParcelAccessList = this.land.Copy();
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this.landWithParcelAccessList.ParcelAccessList.Clear();
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ParcelManager.ParcelAccessEntry pae0 = new ParcelManager.ParcelAccessEntry();
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LandAccessEntry pae0 = new LandAccessEntry();
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pae0.AgentID = new UUID("62d65d45-c91a-4f77-862c-46557d978b6c");
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pae0.Flags = AccessList.Ban;
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pae0.Time = new DateTime(2009, 10, 01);
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pae0.Expires = 0;
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this.landWithParcelAccessList.ParcelAccessList.Add(pae0);
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ParcelManager.ParcelAccessEntry pae1 = new ParcelManager.ParcelAccessEntry();
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LandAccessEntry pae1 = new LandAccessEntry();
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pae1.AgentID = new UUID("ec2a8d18-2378-4fe0-8b68-2a31b57c481e");
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pae1.Flags = AccessList.Access;
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pae1.Time = new DateTime(2010, 10, 20);
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pae1.Expires = 0;
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this.landWithParcelAccessList.ParcelAccessList.Add(pae1);
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}
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@@ -128,4 +128,4 @@ namespace OpenSim.Framework.Serialization.Tests
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"Reified LandData.Name != original LandData.Name (pre-serialized with parcel access list)");
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}
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}
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}
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}
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