varregion: any conversions of use of Constants.RegionSize converted into

Util.cs routines to convert region coords to and from world coords or handles.
This commit is contained in:
Robert Adams
2015-03-29 14:25:12 -07:00
parent c5a7bf6601
commit 07dead7dcb
45 changed files with 258 additions and 197 deletions

View File

@@ -2221,14 +2221,9 @@ namespace OpenSim.Region.Framework.Scenes
itemID = UUID.Zero;
if (grp != null)
{
Vector3 inventoryStoredPosition = new Vector3
(((grp.AbsolutePosition.X > (int)Constants.RegionSize)
? 250
: grp.AbsolutePosition.X)
,
(grp.AbsolutePosition.X > (int)Constants.RegionSize)
? 250
: grp.AbsolutePosition.X,
Vector3 inventoryStoredPosition = new Vector3(
Math.Min(grp.AbsolutePosition.X, RegionInfo.RegionSizeX - 6),
Math.Min(grp.AbsolutePosition.Y, RegionInfo.RegionSizeY - 6),
grp.AbsolutePosition.Z);
Vector3 originalPosition = grp.AbsolutePosition;