varregion: any conversions of use of Constants.RegionSize converted into

Util.cs routines to convert region coords to and from world coords or handles.
This commit is contained in:
Robert Adams
2015-03-29 14:25:12 -07:00
parent c5a7bf6601
commit 07dead7dcb
45 changed files with 258 additions and 197 deletions

View File

@@ -708,18 +708,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
}
private void Save()
{
/* Remove temporarily until we have a handle to the region size
if (Position.x > ((int)Constants.RegionSize - 1))
Position.x = ((int)Constants.RegionSize - 1);
if (Position.x < 0)
Position.x = 0;
if (Position.y > ((int)Constants.RegionSize - 1))
Position.y = ((int)Constants.RegionSize - 1);
*/
if (Position.x < 0)
Position.x = 0;
if (Position.y < 0)
Position.y = 0;
if (Position.z > 768)
Position.z = 768;
if (Position.z < 0)
Position.z = 0;
if (Position.z > Constants.RegionHeight)
Position.z = Constants.RegionHeight;
prim.OSSL.llSetPos(Position);
}