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Add regression test for teleporting an agent between separated regions on the same simulator.
This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
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@@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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IConfig config = initConfigSource.AddConfig("XEngine");
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config.Set("Enabled", "true");
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m_scene = SceneHelpers.SetupScene();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
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m_engine = new XEngine.XEngine();
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@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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IConfig config = initConfigSource.AddConfig("XEngine");
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config.Set("Enabled", "true");
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Scene scene = SceneHelpers.SetupScene();
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Scene scene = new SceneHelpers().SetupScene();
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SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
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XEngine.XEngine engine = new XEngine.XEngine();
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@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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TestHelpers.InMethod();
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// Create Prim1.
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Scene scene = SceneHelpers.SetupScene();
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Scene scene = new SceneHelpers().SetupScene();
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string obj1Name = "Prim1";
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UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
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SceneObjectPart part1 =
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@@ -67,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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config = initConfigSource.AddConfig("NPC");
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config.Set("Enabled", "true");
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m_scene = SceneHelpers.SetupScene();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
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m_engine = new XEngine.XEngine();
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@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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config = initConfigSource.AddConfig("NPC");
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config.Set("Enabled", "true");
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m_scene = SceneHelpers.SetupScene();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
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m_engine = new XEngine.XEngine();
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@@ -73,7 +73,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests
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// to AssemblyResolver.OnAssemblyResolve fails.
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xEngineConfig.Set("AppDomainLoading", "false");
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m_scene = SceneHelpers.SetupScene("My Test", UUID.Random(), 1000, 1000, null, configSource);
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m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource);
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SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule);
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m_scene.StartScripts();
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}
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