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* Added some simstats to fill the simulator pane of the Statistics monitor.
* I stress, this is an initial implementation and the Agents(Child and Root) are definately obviously incorrect.
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@@ -465,6 +465,7 @@ namespace OpenSim.Region.Environment.Scenes
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AddToPhysicalScene();
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m_physicsActor.Flying = isFlying;
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m_scene.SwapRootAgentCount(false);
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m_scene.CommsManager.UserProfileCacheService.UpdateUserInventory(m_uuid);
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//if (!m_gotAllObjectsInScene)
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//{
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@@ -484,7 +485,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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Velocity = new LLVector3(0, 0, 0);
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m_isChildAgent = true;
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m_scene.SwapRootAgentCount(true);
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RemoveFromPhysicalScene();
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//this.Pos = new LLVector3(128, 128, 70);
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