Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
This commit is contained in:
Melanie
2011-10-30 10:16:25 +00:00
11 changed files with 129 additions and 139 deletions

View File

@@ -550,7 +550,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (World.Entities.TryGetValue(target, out entity))
{
if (entity is SceneObjectGroup)
((SceneObjectGroup)entity).Rotation = rotation;
((SceneObjectGroup)entity).UpdateGroupRotationR(rotation);
else if (entity is ScenePresence)
((ScenePresence)entity).Rotation = rotation;
}