This patch fixes mantis 105. Basically, it stops the index exception when

no root folder is found and it makes the user server wait longer for the
inventory server to do its work.

From Justin Casey (IBM)
This commit is contained in:
Sean Dague
2007-12-08 14:27:12 +00:00
parent 5e08911400
commit 0855066968
6 changed files with 75 additions and 47 deletions

View File

@@ -226,11 +226,7 @@ namespace OpenSim.Framework.Data.SQLite
return new List<InventoryFolderBase>();
}
/// <summary>
/// Returns the users inventory root folder.
/// </summary>
/// <param name="user">The UUID of the user who is having inventory being returned</param>
/// <returns>Root inventory folder</returns>
// see InventoryItemBase.getUserRootFolder
public InventoryFolderBase getUserRootFolder(LLUUID user)
{
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
@@ -242,22 +238,15 @@ namespace OpenSim.Framework.Data.SQLite
folders.Add(buildFolder(row));
}
if (folders.Count == 1)
// There should only ever be one root folder for a user. However, if there's more
// than one we'll simply use the first one rather than failing. It would be even
// nicer to print some message to this effect, but this feels like it's too low a
// to put such a message out, and it's too minor right now to spare the time to
// suitably refactor.
if (folders.Count > 1)
{
//we found the root
//System.Console.WriteLine("found root inventory folder");
return folders[0];
}
else if (folders.Count > 1)
{
//err shouldn't be more than one root
//System.Console.WriteLine("found more than one root inventory folder");
}
else if (folders.Count == 0)
{
// no root?
//System.Console.WriteLine("couldn't find root inventory folder");
}
return null;
}
@@ -608,4 +597,4 @@ namespace OpenSim.Framework.Data.SQLite
return true;
}
}
}
}