From 0877c00658df13ccf52a0aa9676e1ca4733db4f0 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 19 Sep 2020 17:47:12 +0100 Subject: [PATCH] change the map image asset to be global by default, as before. Local storage breaks several things so can only be used on some cases --- OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 500650fee5..af0da809d9 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap protected bool m_exportPrintScale = false; // prints the scale of map in meters on exported map protected bool m_exportPrintRegionName = false; // prints the region name exported map - protected bool m_localV1MapAssets = true; // keep V1 map assets only on local cache + protected bool m_localV1MapAssets = false; // keep V1 map assets only on local cache public WorldMapModule() {