compiles and works just weird terrain problem (and terrain saving is currently not functional)

This commit is contained in:
MW
2007-04-06 19:25:29 +00:00
parent 0311fef244
commit 0879e6427e
2 changed files with 13 additions and 1 deletions

View File

@@ -134,6 +134,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
}
else
{
/*
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one");
HeightmapGenHills hills = new HeightmapGenHills();
// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
@@ -144,6 +145,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
map.Map = heightmap; //blank.LandMap;
db.Set(map);
db.Commit();
*/
}
return heightmap;
}