*Parcel Prim Count Maximums moved to their own functions so modules can override the default method of calculating how many prims a parcel can have.

This commit is contained in:
mingchen
2008-06-11 17:31:43 +00:00
parent 7821cca2f5
commit 0896cb53d4
10 changed files with 87 additions and 16 deletions

View File

@@ -745,7 +745,7 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int simObjectCapacity, uint regionFlags)
public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
{
}
public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID)