mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
lludp textures.. do not try to decode meshes and other things ( imprudence plague at LBSA)
This commit is contained in:
@@ -194,7 +194,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
// Check for missing image asset data
|
||||
if (m_asset == null)
|
||||
{
|
||||
m_log.Warn("[J2KIMAGE]: RunUpdate() called with missing asset data (no missing image texture?). Canceling texture transfer");
|
||||
//m_log.Warn("[J2KIMAGE]: RunUpdate() called with missing asset data (no missing image texture?). Canceling texture transfer");
|
||||
m_currentPacket = m_stopPacket;
|
||||
return;
|
||||
}
|
||||
@@ -415,6 +415,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
if (asset != null)
|
||||
{
|
||||
assetID = asset.FullID;
|
||||
if(asset.Type != (byte)AssetType.Texture)
|
||||
asset = null;
|
||||
}
|
||||
else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user