diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 084cec5ffb..b4ac427993 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -1096,7 +1096,7 @@ namespace OpenSim.Region.Framework.Scenes /// /// Create a new asset data structure. /// - public static AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID) + public AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID) { return new AssetBase(UUID.Random(), name, assetType, creatorID.ToString()) {