diff --git a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
index 46c7eedb1f..ae85798172 100644
--- a/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/PrimCountModule.cs
@@ -229,6 +229,12 @@ namespace OpenSim.Region.CoreModules.World.Land
return primCounts;
}
+
+ ///
+ /// Get the number of prims on the parcel that are owned by the parcel owner.
+ ///
+ ///
+ ///
public int GetOwnerCount(UUID parcelID)
{
// m_log.DebugFormat("[PRIM COUNT MODULE]: GetOwnerCount for {0}", parcelID);
@@ -245,6 +251,11 @@ namespace OpenSim.Region.CoreModules.World.Land
return 0;
}
+ ///
+ /// Get the number of prims on the parcel that have been set to the group that owns the parcel.
+ ///
+ ///
+ ///
public int GetGroupCount(UUID parcelID)
{
lock (m_TaintLock)
@@ -259,6 +270,11 @@ namespace OpenSim.Region.CoreModules.World.Land
return 0;
}
+ ///
+ /// Get the number of prims on the parcel that are not owned by the parcel owner or set to the parcel group.
+ ///
+ ///
+ ///
public int GetOthersCount(UUID parcelID)
{
lock (m_TaintLock)
@@ -273,6 +289,11 @@ namespace OpenSim.Region.CoreModules.World.Land
return 0;
}
+ ///
+ /// Get the number of prims that are in the entire simulator for the owner of this parcel.
+ ///
+ ///
+ ///
public int GetSimulatorCount(UUID parcelID)
{
lock (m_TaintLock)
@@ -291,6 +312,12 @@ namespace OpenSim.Region.CoreModules.World.Land
return 0;
}
+ ///
+ /// Get the number of prims that a particular user owns on this parcel.
+ ///
+ ///
+ ///
+ ///
public int GetUserCount(UUID parcelID, UUID userID)
{
lock (m_TaintLock)