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Change the return value if the compiler to "object" to allow compilers
to return dynamic method objects
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@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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{
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// Compile (We assume LSL)
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CompiledScriptFile =
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LSLCompiler.PerformScriptCompile(Script,
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(string)LSLCompiler.PerformScriptCompile(Script,
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assetID.ToString(), taskInventoryItem.OwnerID);
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if (presence != null && (!postOnRez))
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