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Change the return value if the compiler to "object" to allow compilers
to return dynamic method objects
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@@ -259,7 +259,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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// }
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//}
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public string GetAssemblyName(UUID assetID)
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public object GetCompilerOutput(UUID assetID)
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{
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return Path.Combine(ScriptEnginesPath, Path.Combine(
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m_scriptEngine.World.RegionInfo.RegionID.ToString(),
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@@ -271,7 +271,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
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/// </summary>
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/// <param name="Script">LSL script</param>
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/// <returns>Filename to .dll assembly</returns>
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public string PerformScriptCompile(string Script, string asset, UUID ownerUUID)
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public object PerformScriptCompile(string Script, string asset, UUID ownerUUID)
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{
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m_positionMap = null;
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m_warnings.Clear();
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