Change the return value if the compiler to "object" to allow compilers

to return dynamic method objects
This commit is contained in:
Melanie
2009-08-31 11:42:54 +01:00
parent d2eba2cf22
commit 090868ff4a
4 changed files with 7 additions and 7 deletions

View File

@@ -590,8 +590,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
lock (m_AddingAssemblies)
{
assembly = m_Compiler.PerformScriptCompile(script,
assetID.ToString(), item.OwnerID);
assembly = (string)m_Compiler.PerformScriptCompile(script,
assetID.ToString(), item.OwnerID);
if (!m_AddingAssemblies.ContainsKey(assembly)) {
m_AddingAssemblies[assembly] = 1;
} else {