Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
This commit is contained in:
Melanie
2013-05-24 00:45:08 +01:00
23 changed files with 481 additions and 95 deletions

View File

@@ -231,6 +231,13 @@ namespace OpenSim.Region.Framework.Scenes
public double SoundRadius;
/// <summary>
/// Should sounds played from this prim be queued?
/// </summary>
/// <remarks>
/// This should only be changed by sound modules. It is up to sound modules as to how they interpret this setting.
/// </remarks>
public bool SoundQueueing { get; set; }
public uint TimeStampFull;