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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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@@ -231,6 +231,13 @@ namespace OpenSim.Region.Framework.Scenes
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public double SoundRadius;
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/// <summary>
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/// Should sounds played from this prim be queued?
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/// </summary>
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/// <remarks>
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/// This should only be changed by sound modules. It is up to sound modules as to how they interpret this setting.
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/// </remarks>
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public bool SoundQueueing { get; set; }
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public uint TimeStampFull;
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