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more work on Primitive2
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@@ -54,7 +54,7 @@ namespace OpenSim
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public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback
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{
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//private SimConfig Cfg;
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//private SimConfig Cfg;
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private IGenericConfig localConfig;
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//private IGenericConfig remoteConfig;
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private PhysicsManager physManager;
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@@ -110,8 +110,9 @@ namespace OpenSim
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}
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m_console.WriteLine("Main.cs:Startup() - Loading configuration");
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this.regionData.InitConfig(this.m_sandbox, this.localConfig);
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regionData.SimUUID = new LLUUID(localConfig.GetAttribute("SimUUID"));
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this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
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//regionData.SimUUID = new LLUUID(localConfig.GetAttribute("SimUUID")); //don't need as regionData.SimUUID is already set through the above line
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this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
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GridServers = new Grid();
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if (m_sandbox)
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