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slowdown osMessageObject a bit. Also slowdown osMessageAttachments by (200 + 10 *NumberTargetedPrims) miliseconds, plus some implementation changes
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@@ -285,12 +285,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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/// <summary>
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/// Instructs osMessageAttachements to send the message to attachments
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/// on every point.
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/// Note that is to be present on selected attachment points list, not options
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/// </summary>
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/// <remarks>
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/// One might expect this to be named OS_ATTACH_ALL, but then one might
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/// also expect functions designed to attach or detach or get
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/// attachments to work with it too. Attaching a no-copy item to
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/// many attachments could be dangerous.
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/// when combined with OS_ATTACH_MSG_INVERT_POINTS, will prevent the
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/// message from being sent.
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/// if combined with OS_ATTACH_MSG_OBJECT_CREATOR or
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