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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
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@@ -97,7 +97,7 @@ namespace OpenSim.Framework.Console
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if (!UUID.TryParse(rawUuid, out uuid))
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid uuid", rawUuid);
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console.OutputFormat("ERROR: {0} is not a valid uuid", rawUuid);
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return false;
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}
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@@ -110,7 +110,7 @@ namespace OpenSim.Framework.Console
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if (!uint.TryParse(rawLocalId, out localId))
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid local id", localId);
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console.OutputFormat("ERROR: {0} is not a valid local id", localId);
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return false;
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}
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@@ -118,7 +118,7 @@ namespace OpenSim.Framework.Console
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if (localId == 0)
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{
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if (console != null)
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console.OutputFormat("{0} is not a valid local id - it must be greater than 0", localId);
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console.OutputFormat("ERROR: {0} is not a valid local id - it must be greater than 0", localId);
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return false;
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}
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@@ -150,10 +150,30 @@ namespace OpenSim.Framework.Console
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}
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if (console != null)
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console.OutputFormat("{0} is not a valid UUID or local id", rawId);
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console.OutputFormat("ERROR: {0} is not a valid UUID or local id", rawId);
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return false;
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}
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/// <summary>
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/// Convert a minimum vector input from the console to an OpenMetaverse.Vector3
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/// </summary>
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/// <param name='console'>Can be null if no console is available.</param>
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/// <param name='rawConsoleVector'>/param>
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/// <param name='vector'></param>
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/// <returns></returns>
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public static bool TryParseConsoleInt(ICommandConsole console, string rawConsoleInt, out int i)
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{
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if (!int.TryParse(rawConsoleInt, out i))
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{
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if (console != null)
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console.OutputFormat("ERROR: {0} is not a valid integer", rawConsoleInt);
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return false;
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}
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return true;
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}
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/// <summary>
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/// Convert a minimum vector input from the console to an OpenMetaverse.Vector3
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