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Finally cutting the gordian knot. Friends needs to be both a module and a
service, and never the twain shall meet. This finally opens up the path to a working friends implementation
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@@ -40,7 +40,6 @@ using OpenSim.Framework.Communications;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using FriendInfo = OpenSim.Region.Framework.Interfaces.FriendInfo;
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namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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@@ -88,10 +87,5 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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{
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return 1;
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}
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public FriendInfo[] GetFriends(UUID PrincipalID)
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{
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return new FriendInfo[0];
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}
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}
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}
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