send actual velocity and angular velocity in terse updates

instead of hardcoding to zero when the primitive is non physical.
llTargetOmega should work now.
This commit is contained in:
Sean Dague
2008-05-06 22:17:00 +00:00
parent be024e1e93
commit 0b09966c7e
4 changed files with 8 additions and 8 deletions

View File

@@ -409,7 +409,8 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
LLVector3 position, LLQuaternion rotation, byte state, LLUUID AssetId)
LLVector3 position, LLQuaternion rotation, LLVector3 velocity,
LLVector3 rotationalvelocity, byte state, LLUUID AssetId)
{
}