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send actual velocity and angular velocity in terse updates
instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now.
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@@ -409,7 +409,8 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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}
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public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
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LLVector3 position, LLQuaternion rotation, byte state, LLUUID AssetId)
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LLVector3 position, LLQuaternion rotation, LLVector3 velocity,
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LLVector3 rotationalvelocity, byte state, LLUUID AssetId)
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{
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}
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