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* added count of texture data bytes and asset bytes
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@@ -494,7 +494,9 @@ namespace OpenSim.Region.Environment
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bool permission = false;
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if (parcel.landData.ownerID == user)
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{
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permission = true;
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}
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if (parcel.landData.isGroupOwned)
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{
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@@ -502,10 +504,14 @@ namespace OpenSim.Region.Environment
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}
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if (IsEstateManager(user))
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{
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permission = true;
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}
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if (IsAdministrator(user))
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{
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permission = true;
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}
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return permission;
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}
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