From 0b205b91a6dd5e1390897d8ec10072d2d995ae52 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 18 Mar 2022 23:18:38 +0000 Subject: [PATCH] more uuid == --- .../CoreModules/World/Land/LandObject.cs | 31 +++++++++---------- 1 file changed, 14 insertions(+), 17 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 92a09ca8d0..afccac28bc 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs @@ -739,7 +739,7 @@ namespace OpenSim.Region.CoreModules.World.Land foreach (GroupMembershipData d in membership) { - if (d.GroupID == LandData.GroupID) + if (d.GroupID.Equals(LandData.GroupID)) { m_groupMemberCache.Add(avatar, true, GROUPMEMBERCACHETIMEOUT); return true; @@ -771,7 +771,7 @@ namespace OpenSim.Region.CoreModules.World.Land if (m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(avatar)) return false; - if (avatar == LandData.OwnerID) + if (avatar.Equals(LandData.OwnerID)) return false; if ((LandData.Flags & (uint) ParcelFlags.UseBanList) > 0) @@ -779,7 +779,7 @@ namespace OpenSim.Region.CoreModules.World.Land if (LandData.ParcelAccessList.FindIndex( delegate(LandAccessEntry e) { - if (e.AgentID == avatar && e.Flags == AccessList.Ban) + if (e.Flags == AccessList.Ban && e.AgentID.Equals(avatar)) return true; return false; }) != -1) @@ -827,7 +827,7 @@ namespace OpenSim.Region.CoreModules.World.Land if (m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(avatar)) return false; - if (avatar == LandData.OwnerID) + if (avatar.Equals(LandData.OwnerID)) return false; if (HasGroupAccess(avatar)) @@ -866,7 +866,7 @@ namespace OpenSim.Region.CoreModules.World.Land if (LandData.ParcelAccessList.FindIndex( delegate(LandAccessEntry e) { - if (e.AgentID == avatar && e.Flags == AccessList.Access) + if (e.Flags == AccessList.Access && e.AgentID.Equals(avatar)) return true; return false; }) == -1) @@ -1707,7 +1707,7 @@ namespace OpenSim.Region.CoreModules.World.Land { m_log.Error("[LAND]: Unable to match a prim with it's owner."); } - if (obj.OwnerID == obj.GroupID && (!groups.Contains(obj.OwnerID))) + if (obj.OwnerID.Equals(obj.GroupID) && (!groups.Contains(obj.OwnerID))) groups.Add(obj.OwnerID); } } @@ -1808,11 +1808,10 @@ namespace OpenSim.Region.CoreModules.World.Land { foreach (SceneObjectGroup obj in primsOverMe) { - if (obj.OwnerID == LandData.OwnerID) + if (obj.OwnerID.Equals(LandData.OwnerID)) { if (!returns.ContainsKey(obj.OwnerID)) - returns[obj.OwnerID] = - new List(); + returns[obj.OwnerID] = new List(); returns[obj.OwnerID].Add(obj); } } @@ -1821,13 +1820,12 @@ namespace OpenSim.Region.CoreModules.World.Land { foreach (SceneObjectGroup obj in primsOverMe) { - if (obj.GroupID == LandData.GroupID) + if (obj.GroupID.Equals(LandData.GroupID)) { - if (obj.OwnerID == LandData.OwnerID) + if (obj.OwnerID.Equals(LandData.OwnerID)) continue; if (!returns.ContainsKey(obj.OwnerID)) - returns[obj.OwnerID] = - new List(); + returns[obj.OwnerID] = new List(); returns[obj.OwnerID].Add(obj); } } @@ -1836,8 +1834,8 @@ namespace OpenSim.Region.CoreModules.World.Land { foreach (SceneObjectGroup obj in primsOverMe) { - if (obj.OwnerID != LandData.OwnerID && - (obj.GroupID != LandData.GroupID || + if (obj.OwnerID.NotEqual(LandData.OwnerID) && + (obj.GroupID.NotEqual(LandData.GroupID) || LandData.GroupID.IsZero())) { if (!returns.ContainsKey(obj.OwnerID)) @@ -1855,8 +1853,7 @@ namespace OpenSim.Region.CoreModules.World.Land if (ownerlist.Contains(obj.OwnerID)) { if (!returns.ContainsKey(obj.OwnerID)) - returns[obj.OwnerID] = - new List(); + returns[obj.OwnerID] = new List(); returns[obj.OwnerID].Add(obj); } }