* minor: remove warnings

This commit is contained in:
Justin Clarke Casey
2008-09-29 15:33:58 +00:00
parent 4daaac662f
commit 0b2bc26bfe
2 changed files with 10 additions and 9 deletions

View File

@@ -56,7 +56,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
public InventoryArchiveReadRequest(Scene currentScene, CommunicationsManager commsManager)
{
List<string> serialisedObjects = new List<string>();
//List<string> serialisedObjects = new List<string>();
scene = currentScene;
this.commsManager = commsManager;
}
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
string firstName = cmdparams[0];
string lastName = cmdparams[1];
string invPath = cmdparams[2];
//string invPath = cmdparams[2];
loadPath = (cmdparams.Length > 3 ? cmdparams[3] : "inventory.tar.gz");
archive
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
/// <returns>true if asset was successfully loaded, false otherwise</returns>
private bool LoadAsset(string assetPath, byte[] data)
{
IRegionSerialiser serialiser = scene.RequestModuleInterface<IRegionSerialiser>();
//IRegionSerialiser serialiser = scene.RequestModuleInterface<IRegionSerialiser>();
// Right now we're nastily obtaining the UUID from the filename
string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length);
int i = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR);