converted hard-coded chat type values to ChatTypeEnum

This commit is contained in:
Jeff Ames
2007-11-08 03:11:10 +00:00
parent 9e9dad1cde
commit 0b4e15bc35
9 changed files with 28 additions and 30 deletions

View File

@@ -270,24 +270,20 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler
public void llWhisper(int channelID, string text)
{
//type for whisper is 0
World.SimChat(Helpers.StringToField(text),
0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
}
public void llSay(int channelID, string text)
{
//type for say is 1
World.SimChat(Helpers.StringToField(text),
1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
}
public void llShout(int channelID, string text)
{
//type for shout is 2
World.SimChat(Helpers.StringToField(text),
2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
}
public int llListen(int channelID, string name, string ID, string msg)