Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).

Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25.
Adjust some method doc
Minor changes to some logging messages.
This commit is contained in:
Justin Clark-Casey (justincc)
2011-12-19 18:58:05 +00:00
parent 4d065f0453
commit 0b91ec8dd2
7 changed files with 90 additions and 56 deletions

View File

@@ -104,7 +104,7 @@ namespace OpenSim.Capabilities.Handlers
}
catch (Exception e)
{
m_log.Error("[UPLOAD BAKED TEXTURE HANDLER]: " + e.ToString());
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
}
return null;
@@ -117,7 +117,7 @@ namespace OpenSim.Capabilities.Handlers
/// <param name="data"></param>
private void BakedTextureUploaded(UUID assetID, byte[] data)
{
// m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString());
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
AssetBase asset;
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());