* encapsulated some public fields

This commit is contained in:
lbsa71
2007-07-14 14:15:58 +00:00
parent 1a92dc9073
commit 0bb2b7f18d
4 changed files with 29 additions and 16 deletions

View File

@@ -68,10 +68,6 @@ namespace OpenSim.Region.Environment.Scenes
protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>();
protected BaseHttpServer httpListener;
public EstateManager estateManager;
public EventManager eventManager;
public ScriptManager scriptManager;
#region Properties
/// <summary>
///
@@ -89,12 +85,29 @@ namespace OpenSim.Region.Environment.Scenes
}
private ParcelManager m_parcelManager;
public ParcelManager ParcelManager
{
get { return m_parcelManager; }
}
private EstateManager m_estateManager;
public EstateManager EstateManager
{
get { return m_estateManager; }
}
private EventManager m_eventManager;
public EventManager EventManager
{
get { return m_eventManager; }
}
private ScriptManager m_scriptManager;
public ScriptManager ScriptManager
{
get { return m_scriptManager; }
}
#endregion
#region Constructors
@@ -118,9 +131,9 @@ namespace OpenSim.Region.Environment.Scenes
this.RegisterRegionWithComms();
m_parcelManager = new ParcelManager(this, this.m_regInfo);
estateManager = new EstateManager(this, this.m_regInfo);
scriptManager = new ScriptManager(this);
eventManager = new EventManager();
m_estateManager = new EstateManager(this, this.m_regInfo);
m_scriptManager = new ScriptManager(this);
m_eventManager = new EventManager();
MainLog.Instance.Verbose("World.cs - creating new entitities instance");
Entities = new Dictionary<LLUUID, EntityBase>();
@@ -189,7 +202,7 @@ namespace OpenSim.Region.Environment.Scenes
}
// General purpose event manager
eventManager.TriggerOnFrame();
m_eventManager.TriggerOnFrame();
//backup world data
this.storageCount++;
@@ -453,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes
public override void AddNewClient(IClientAPI client, bool child)
{
SubscribeToClientEvents(client);
this.estateManager.sendRegionHandshake(client);
this.m_estateManager.sendRegionHandshake(client);
CreateAndAddScenePresence(client);
this.m_parcelManager.sendParcelOverlay(client);
@@ -489,7 +502,7 @@ namespace OpenSim.Region.Environment.Scenes
client.OnParcelDivideRequest += new ParcelDivideRequest(m_parcelManager.handleParcelDivideRequest);
client.OnParcelJoinRequest += new ParcelJoinRequest(m_parcelManager.handleParcelJoinRequest);
client.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(m_parcelManager.handleParcelPropertiesUpdateRequest);
client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage);
client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
}
@@ -541,7 +554,7 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="agentID"></param>
public override void RemoveClient(LLUUID agentID)
{
eventManager.TriggerOnRemovePresence(agentID);
m_eventManager.TriggerOnRemovePresence(agentID);
ScenePresence avatar = this.RequestAvatar(agentID);