Merge branch 'master' into careminster

Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
This commit is contained in:
Melanie
2012-07-11 03:56:50 +01:00
39 changed files with 962 additions and 314 deletions

View File

@@ -79,7 +79,7 @@ namespace OpenSim.Region.Framework.Scenes
}
/// <summary>
/// Stop the scripts contained in all the prims in this group
/// Stop and remove the scripts contained in all the prims in this group
/// </summary>
public void RemoveScriptInstances(bool sceneObjectBeingDeleted)
{
@@ -88,6 +88,14 @@ namespace OpenSim.Region.Framework.Scenes
parts[i].Inventory.RemoveScriptInstances(sceneObjectBeingDeleted);
}
/// <summary>
/// Stop the scripts contained in all the prims in this group
/// </summary>
public void StopScriptInstances()
{
Array.ForEach<SceneObjectPart>(m_parts.GetArray(), p => p.Inventory.StopScriptInstances());
}
/// <summary>
/// Add an inventory item from a user's inventory to a prim in this scene object.
/// </summary>